There are a lot of tricks available today for sound placement within a surround matrix. Localization of sound in surround is a complex (and fun!) mixing process that involves everything from panning and phase relationships to delay/reverberation routing within the 360 degree sound field using unusual equalization processes.

Unlike a magician, I think I can reveal one piece of software that I (and countless other post production houses) use that makes mixing/placement of audio a magical experience for the creator as well as the consumer.

http://www.steinberg.net/en/products/audiopostproduction_product/nuendo4.html

Combine that with a HUI that allows one to pan left/right/center/sides/rears and anywhere in between in surround 5.1, 7.1 all the way to 10.2 (and higher for custom installations) and you have a psycho-acoustic brain toy for sure.

We have certainly come a long way from Quadraphonic and simulated surround (anyone remember Q Sound?).

I am currently mixing a surround project and, while working with a reverb plugin in surround mode, managed to actually scare myself and the client with the sound of helicopters stealthily swooping in from behind, flying over our heads fast and low. And we knew it was coming!

I wonder what Edison would think of the progress we have made concerning sound reproduction. I bet it would blow his mind!


"Art is making something out of nothing and selling it."
---Frank Zappa