Yeah, Fable really should have been a lot better considering how long it was in development, and also because of the lofty goals of the designer. Everything was scaled back to a ridiculous degree. It was supposed to be the ultimate in open-ended gameplay, and it ended up being almost a guided tour with no replay value.

That's impressive what you did in Morrowind. I played that game a lot, but I ended up playing Oblivion a lot more. I never played Arena or Daggerfall.