Players are not obligated to decode all formats, they are obligated to pass along via bitstream for the decoding to be done on the receiver side.... but not all receivers can decode these formats so they rely on the player to decode internally. Herein lies the problem since not all players decode internally. And I don't think there is a single player out there that decodes DTS HD MA internally.

Last edited by vassillios; 01/24/08 10:13 PM.

Made on a Mac